Studio One 4 Zero Latency

I'm using studio 1 artist and I activated my cue mix in song set up, however I don't see this mysterious Z symbol for zero latency. I'm using a studio live 16.0.2, could it be this product doesn't support this feature? ANy help would be greatly appreciated. This setting directly contributes to latency, so the smaller the number, the less latency. S1Pro V2, Melodyne Studio 4, Nomad Factory Studio Bundle, Waves, RM16, Studio 192, DP88, Faderport, Central Station Plus, Yamaha HS50 Monitors, Sceptre 6-8 Monitors, Temblor 10. I’ve been using the PreSonus StudioLive 24.4.2 digital console mixer for live shows (monitor setup) for a number of years now, as well as Studio One Professional and the trusty ol’ Studio Channel. Studio One Professional has been used in my personal studio, mainly to record vocals. Sep 19, 2017 In this video, Marcus Huyskens speaks about the different Low Latency Monitoring options in available in Studio One 3.5 and above. He also demonstrates the key differences between using the.

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MIDI Latency question
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Subject:MIDI Latency question
GMHague
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Joined: 29/07/2010 14:24:50
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Hi guys, when I play MIDI data into S1 in real time (drums, for example) I can actually hear that my timing is quite close.. been doing it a while. But the notes painted into the grid are considerably out of time and don't seem to be synchronised with either what I'm physically hearing or any expected latency caused by my buffer settings.
I'm trying to figure out what's happening here or alternatively what I can do to get a better idea what's wrong. Can I apply the zero latency feature to a Virtual Instrument, for example?
In fact, the notes seem to be even registering early, not late, in relation to the metronome (or the metronome is playing 'ahead' of the grid, if that makes sense). SORRY- this is correct, but the problem still exists if I program (say) a hi-hat, quantize them and then use the hi hats as a reference instead of the metronome. New data is still drawn slightly early.
Some suggested experiments would be a help to pin down what's going on, if no one knows.
Cheers, Bag.
Barking Dog Studio
Author of 'Guerrilla Guide to Recording'
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Subject:MIDI Latency question
Motoko
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You cannot use zero latency on a virtual instrument. Zero latency monitoring basically routes the incomming signal of the audio interface directly back to the outputs, before getting to Studio One.
There is a midi offset option in the Options, Advanced, MIDI settings. You might want to try that.
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Subject:MIDI Latency question
GMHague
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Motoko wrote:There is a midi offset option in the Options, Advanced, MIDI settings. You might want to try that.

Cheera Motoko, it might help.. I'll have to experiment. Unfortunately a thorough search of the PDF manual doesn't give me any info on this particular setting or how, or what, it's supposed to do.
Cheers.
Barking Dog Studio
Author of 'Guerrilla Guide to Recording'
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Subject:MIDI Latency question
Motoko
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I'm not sure what the manual does or doesn't say, but I think its to compensate for latency introduced in the midi side of things.
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PreSonus FireStudio Mobile PreSonus AudioBox 44 VSL Alesis Active M1 MkII CME XKey NI Maschine
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Subject:MIDI Latency question
trvqnyc
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Joined: 29/07/2010 14:40:16
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GMHague wrote:Hi guys, when I play MIDI data into S1 in real time (drums, for example) I can actually hear that my timing is quite close.. been doing it a while. But the notes painted into the grid are considerably out of time and don't seem to be synchronised with either what I'm physically hearing or any expected latency caused by my buffer settings.
I'm trying to figure out what's happening here or alternatively what I can do to get a better idea what's wrong. Can I apply the zero latency feature to a Virtual Instrument, for example?
In fact, the notes seem to be even registering early, not late, in relation to the metronome (or the metronome is playing 'ahead' of the grid, if that makes sense). SORRY- this is correct, but the problem still exists if I program (say) a hi-hat, quantize them and then use the hi hats as a reference instead of the metronome. New data is still drawn slightly early.
Some suggested experiments would be a help to pin down what's going on, if no one knows.
Cheers, Bag.

Studio 1 is a hi-res sequencer and sometimes your MIDI notes maybe playing back early no matter how many you re-record the passes. I use the MIDI offset parameter at 20 ms and this helps with the MIDI loop recording as well.
I found that on loop around, the 'first' note winds up on the 'end' or last measure of the section. With the MIDI rec offset, this issue is addressed to perfection. You can try different settings, but for me, 20 ms works. I also still line up the events up to the measure to ensure better quantization.
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Subject:MIDI Latency question
GMHague
Presonic
Joined: 29/07/2010 14:24:50
Messages: 282
Location: South West Australia
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trvqnycI found that on loop around, the 'first' note winds up on the 'end' or last measure of the section. With the MIDI rec offset, this issue is addressed to perfection. You can try different settings, but for me, 20 ms works. I also still line up the events up to the measure to ensure better quantization. [/quote wrote:
Cheers Troy, yes this is exactly the kind of behaviour I'm talking about, so I'm guessing your solution is the go! Thanks for your help.
Graeme.
Barking Dog Studio
Author of 'Guerrilla Guide to Recording'
PC Specs: Quad Core i5 760 Intel CPU, 8Gb Ram, 3 dedicated HD's, GeForce 8600 video card, Presonus Firestudio Tube interface. Win 7 64 bit Ultimate O/S.
Forum Index » Studio One Forum Community Support

There is one setting in Studio One that can make a big difference when recording and mixing, and with this easy to remember principle you can fix both recording latency issues and the possibility of running out of power when mixing easily.

The key to this is your DEVICE BLOCK settings.

Zero Latency Singapore

When Recording - Set Your Device Block As Low As Possible

The aim when recording is to keep your latency as low as possible. This reduces the amount of delay between the time you play and when you hear it - this delay happens because the audio has to pass through A/D (analog to digital) conversion, be processed by Studio One and then back through the D/A (digital to analog) so you can hear it.

So set you device block settings to the lowest possible setting. You can find the setting in Studio One/Preferences/Audio Setup/Audio Device, it's the first of two tabs in the Audio Setup.

When Mixing - Set Your Device Block As High As Possible

Once you've done all your tracking and you want to mix with plug-ins then you need to give Studio One access to as much power as possible, so set your device block setting to as high as possible.

When mixing latency is less important, if you have your device block set too low and are using processor hungry plug-ins you may get drop outs and clicking - this is a sign of having your device block set too low.

Low Latency Monitoring

Studio One has some great technologies to help reduce latency, such as the new low-latency engine found in version 3.5 and above, but even with these, it's worth remembering this principle.

Latency

Since the introduction of the new Low Latency engine in 3.5 many people do not need to change their Device Block settings as often, you can read more about Studio one Audio Dropout Protection here.

Summary

So remember this principle for trouble free recording and mixing - recording device block = low, mixing device block = high.